 Shining Fangames
The Shining Source
The Shining series has been an inspiration to many aspiring games developers, and with the 4 year gap between Shining Force III Scenario 3 and Shining Soul, a lot of these developers have taken it upon themselves to create their own games in the style of Shining Force, or with a related storyline.
I could begin listing the various pieces of software and programming languages they are using, or even briefly cover some of the projects here... but it seems a little silly to double-up on information that's already available (and regularly updated) at another site. That site is The Shining Source, and if you're interested in trying out some fan-made Shining games or even in starting to create your own, I strongly recommend you visit the site and its forums.
Tatakai - Shining Game Engine
One particular project, however, which may be of interest is Tatakai, being developed by my other half who goes by the name of Warlord IkitClaw at the SFC Forums
Tatakai (which, incidentally, is Japanese for "battle"), though still in development, is a Shining-style game engine. It has been designed so that users can easily put together a Shining style game without needing to know any programming. If you can create images, edit text files and create sounds (if required), you can make a Shining style game of your own! A sister-program, Tateru (Japanese for "build") is also in development to make game creation even easier. If you are interested in testing Tatakai, do check out the website.
There's also a Fanwork forum here at SFC where you're welcome to dicuss all manner of Shining fanworks - games included.
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