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Game Release Data - Shining Wisdom
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Shining Wisdom
Shining Wisdom System: Sega Saturn
Gameplay: Action RPG, realtime
Developer: Sonic Co.

Release and Version Information
These are versions of the game that have been released to the public. There are, of course, other releases such as pirate copies/compilations and preview/demo copies in which various aspects of the game may be different.

Shining Wisdom
Japanese Version
Shining Wisdom - Japanese Version Language: Japanese
System: Sega Saturn
Publisher: Sega Japan
Release Date: 21 July 1995
Release Price: 5,800 yen
Availability: Common
Current Value: US$10-$15.00
Highest Value: US$20.00
Shining Wisdom
USA Version
Shining Wisdom - USA Version Language: English
System: Sega Saturn
Publisher: Working Designs
Release Date: 26 June 1996
Release Price: US$49.99
Availability: Uncommon
Current Value: US$25-$50.00
Highest Value: US$50.00
Shining Wisdom
European Version
Shining Wisdom - European Version Language: English
System: Sega Saturn
Publisher: Sega Europe
Release Date: July 1996
Release Price: UKŁ39.99
Availability: Hard to find
Current Value: US$30-$60.00
Highest Value: US$60.00
 

Game Introduction
"Having inherited the title of Knight of the Realm from your dead father, you must now prove your worth and liberate the Princess from the clutches of Pazort. This dynamic action adventure delivers hours of hand-on combat on a huge playing field packed with weapons, power-ups and secrets."
  - from the Shining Wisdom box.

I'd class Shining Wisdom as an Action RPG, nothing like the other games in the series - in as much as it's not turn based. Many people consider it to be a Zelda clone, and to be honest I never had the desire to play through it. However, in the last year or so I've given this game a chance and have thouroughly enjoyed it. So, it's not the same style as the rest of the games - it's still fun to play, has nice sound and graphics and fits into the Shining world and storyline.

Kazin and Sarah show up together (called Sara and Parn in the US translation), and there are mentions of Stormsong (Thornwood, "Shining in the Darkness"). I've heard that Working Designs have a habit of butchering translations, and it looks like they've done the same to Shining Wisdom. The Japanese version clearly says that the game is set in Parmecia (the same land as Shining Force II, III and Final Conflict)... WD translated this to Palacia. How Parumekia can be translated to Palacia is beyond me, it would seem would they did no background work on the other games before working on this one. However, this isn't the case - as it turns out, Sega themselves have the rights to the real names used in the games, and as such WD were forced to use their own variations. Thus, the European release is more accurate in translation when compared with the Japanese version... but the US version is still very enjoyable.

It's often considered the "black sheep" of the series, but if you give it a chance I'm sure you'll agree that such a judgement is far from fair. A most enjoyable game and I'd recommend you try it if you have the opportunity.

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